jeudi 18 novembre 2021

Pyrrhus War, Collision Course: Syracuse (II-9) - Pyrrhus (II-27b)

 Battle Nr 5 of this serie.


1) Armies Composition.

a) Syracuse: Général Cv/Sp Rd6=3 -> Sp, 6x Sp, Sp/Wb Rd6=6 -> Sp, Ax/Cv Rd6=6 -> Ax, Art/3Ax rd6=2 -> Art, Lh, Ps.

b) Pyrrhus: Général Kn/Cv Rd6==1 -> Kn, Cv, Lh, El, 4x4Pk, Sp/Pk Rd6=4 ->2x4Pk, 3/4Ax Rd6=4-> 4Ax, Ps.


2) Initiative: Syracuse 2+4; Pyrrhus 4+3 -> Syracuse defender

3) Terrain: Litoral -> WW, Mrsh, gentil hill and river.

4) Déploiement.

WW in 2-3; marsh in 1 (5), hill in 1 and the river 4->1.
a) Pyrrhus 3-4 (right side) to avoid the Marsh
b) Syracuse in 1-2.
Col1: Art, 4Ax, Ps, Lh; Col2: GénéSp, 3 Sp, Bg.  Col3: 4Sp.

c) Pyrrhus: Col1:Ps, Kn, El, 4Ax; Col2: 4x4Pk,Bg; col3: Lh, Cv, 2x4Pk.




. Bound 1.
a) Syracuse Pips=1: Col 1 advance 2BW.

b) Pyrrhus Pips=3.col1 without 4Ax advance 3BW, Ps second move 3BW (stop at 1.5BW of Art), col2 advance 2BW.








. Bound 2.
a) Syracuse Pips=4. 4Ax align left to Art, Ps shiftright and advance2BW, col 2 advance 2BW.
Art vs Ps: 4+2 vs 2+6 no effect.

b) Pyrrhus Pips=6. 4pips  for col 3 advance in field near the river 2BW, col2 advance 2BW. 4Ax advance 2BW.






.Bound 3. No photo.
a) Syracuse Pips=5
 4Ax contact Ps and the Ps close the door of Pscol2 advance 2BW, Lh shift left and advance 3BW plus a second move Lh on the top of the Hill. combat Ax vs Ps: 3+2 vs 2-1+4 -> deuce
                                                                                    b) Pyrrhus Pips= 3. Col 3 advance 2BW, 4Ax advance 2BW, col 2 without Bg advance 2BW.
Ps vs Ax: 2-1+3 vs 3+4 -> Ps(p) dead  -> Syracuse 1. Pyrrhus 0.

.Bound 4.
a)Syracuse Pips=1.
Ax shift right on hill. Art vs Kn: 4+4 vs 4+1 -> Kn recoil . But Kn can not push El .-> Kn dead.

Syracuse 3. Pyrrhus 0.

b) Pyrrhus Pips=5 ( use+1 Pips Géné dead)
Lh+Cv advance 3BW put Lh in TZ, 4Ax align with Lh.




. Bound 5.
a) Syracuse Pip= 5. Ps advance in direction of El, Lh+Ax align on the top of hill, 3rd Sp of col 2 align with first (géné),  4th shift left 2BW.

b) Pyrrhus Pips=5. Lh+Ax contact Ax+Lh on hill, Cv contact Ps.
Ax vs Lh: 3+6 vs 2+1+3 ->Lh(s) recoil
Lh vs Ax: 2+4 vs 3+1-1+3 -> deuce
Cv vs Ps: 3+3 vs 2+2 -> Ps dead.

Syracuse 3. Pyrrhus 1.


. Bound 6.
a) syracuse Pips=6.
4pips for the entrance of col 3 on right flank a Sp go to align with the other, Lh contact Ax.
Art vs Cv: 4+3 vs 3+5  -> no effect
Ax vs Lh; 3+1+4 vs 2+5 -> Lh(p) recoil
Lh vs Ax: 2+1+2 vs 3-1+3 -> deuce.

b) Pyrrhus Pips=1. Cv go to close the door of Lh.
Ax vs Lh: 3-1+3 vs 2-1+1+6 -> Pyrrhus recoil.




. Bound 7.
a) Syracuse Pips= 4
Line Sp advance 2BW, col 3 advance 2BW, 
Sp behind shiftright 2BW
Art vs Cv: 4+4 vs  3+5 no effect

b) Pyrrhus Pips=3. 
Ax recontact Lh and Cv close the door, 
Ax vs Lh: 3+1 vs 2+1-1+4 -> Pyrrhus recoil
Lh vs Ax: 2-1+6 vs 3-1+1 Lh recoil.




. Bound 8.

a) Syracuse Pips= 4.
Sp behind go direction hill, Ax-> Lh line Sp advance 2BW, col 3 advance 2BW.
Arrt vs Cv.4+4 vs 3+1 -> Cv dead.

Syracuse 3. - Pyrrhus 1.

Victory fo Syracuse.









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