Battle Nr 2
1) Armies Composition.
a) Carthage: Général Sp/Cv/Hch: Rd6=1->Cv, Hch, Cv, Lh/4Ax: Rd6=4 ->Lh, 2x2Sp, Sp/4Ax Rd6=5 -> Sp, Wb/3Ax Rd6=5 ->3Ax, 2xPs
b) Syracuse: Général Sp/Cv Rd6=5 ->Cv, 6xSp, Wb/Sp Rd6=5-> Sp, Ax/Cv Rd6=1 ->Cv, Art/3Ax Rd6=5 ->3Ax, Lh, Ps.
2) Initiative: Carthage: 3+3; Syracuse: 2+6 -> Carthage defender.
3) Terrain: Arable -> 2x Plug, difficult Hill, river and road. Plug in 1-2, hill in 3, river 2->3, road 4->1
4) Déploiement.
a)Syracuse arrive by side 3-4 (right side)b)Carthage on the left (side 1-2)
Col1: Lh, Cv, GénéCv, Sp; Col2: 2xPs, 3Ax, Hch, ; Col3: Bg, 2x2Sp.
c) Syracuse: Col1: Général Cv,Cv, 3Ax, Ps, Col2: 4xSp,Bg; Col3: Lh, 3xSp.
. Bound 1.
a) Carthage Pips=2: Plug are good going, Col 1 advance 2BW, and col 2 advance 3BW.b) Syracuse Pips=3: Géné+Cv advance on the road for 4BW, Ps+3Ax advance on the hill 3BW, col 2 advance 2BW.
. Bound 2.
a) Carthage Puips= 2. Col 2 advace 3BW, Cv behind Lh go to align with Lh.b) Syracuse pips= 5. Ax +ps align on the edge of the hill,col 2 advance 2BW, géné shiftleft and Cv align with Géné.
. Bound 3.
a) Carthage Pips=5: 2x Ps of col 2 shift left, 3Ax contact géné (s), Cv+Lh contact Cv, Hch advance only 1BW.Combats:
Cv vs Cv: 3+6 vs 3-1+2 -> Cv(s) dead
Ax vs Géné: 3+6 vs 4-1+5 -> gén´recoil.
Carthage 1. - Syracuse 0.
b) Syracuse Pips= 6.
4pips for col 3 -> advance 2BW on road, 2x Sp of Col 2 advance 2BW, Ax on hill go to align with géné. no Combat.
. Bound 4.
a) Carthage Pips= 4.: Ps contact Ax and second Ps to bring a débord to Ax, line Ax-Lh contact géné, Hch shift right to road,Ps vs Ax: 2+5 vs 3-1+5 -> deuce
Ax vs Géné: 3+2 vs 4-1+1 -> Géné(s) recoil.
b) Syracuse Pips= 3
Ps on hill shift right and contact Ps 2 Sp align with géné.
Ps vs Ps: 2+4 vs 2-1+2 -> Ps(c) dead
Ax vs Ps3-2+2 vs 2+2 -> deuce.
Carthage 1. - Syracuse 1.
. Bound 5.
a) Carthage Pips=1.Hch go around the Lh.
Ps vs Ax: 2+5 vs 3-1+5 -> deuce
b) Syracuse Pips=1 also!!!!!
Ps close the door to Ps
Ax vs Ps: 3+2 vs 2-1+1 -> Ps(c) dead.
Lh recoil and Hch advance to contact the Sp,Ax-Cv advance contact Géné-Sp, gén´(c) shift left.
Hch vs Sp: 3+6 vs4+4 ->Sp dead
Cv vs Sp:3+4 vs4-1+1 ->Sp recoil3Ax vs Géné: 3-1+3 vs 4-1+6 -> Ax recoil.
Carthage 2. - Syracuse 2.
b)Syracuse pips=2. Géné to Ax and Ps close the door.
Génévs Ax: 4-1+3 vs 3-1+1 -> 3Ax dead.
Carthage 2. - Syracuse 3.
. Bound 7. No photo
a) Carthage Pips= 3. Hchrotate and contact a Sp, géné contact Ps in flank (ps have to be conform).
Hch vs Sp:3+5 vs4-1+2 -> Sp dead and Géné vs Ps: 4+5 vs 2+2 -> Ps dead.
Carthage 3. - Syracuse 3. -> Victory for Carthage.
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