Battle Nr 4 off this serie
1) Armies Composition
a) Gaule: Général Lch, 2xLch, Cv/Wb Rd6=6 -> 2xCv, 6x4Wb, Ps.
b) Carthage: Général Sp/Cv/Hch Rd6= -> Hch, Hch, Cv, Lh/Ax Rd6=2 -> 4Ax, 2x2Sp, Sp/Ax Rd6=2->4Ax, 3Ax, 2xPs.
2) Initiative: Gaule3+1 vs Carthage 3+3 -> Gaule defender
3) Terrain. Arable -> 2x Plugs, 2 forest and a gentil hill
4) Déploiement.
Plug in 1 and 3, forest in 4 and 1 and hill in 2.
a) Carthage arrive by side 1-2(left)b) Gaule in 2-4 (recht). Col 1: Cv, 2xLch, Géné, Col 2: 4x4Wb, Bg, Col 3: Cv, Ps, 2x4Wb.
c) Carthage: Col1: 2x4Ax, Hch, Géné, Col2: 2x2xSp,Bg, Col3:2xPs, 3Ax, Cv.
. Bound1.
a) Gaule Pips=6: Plug are good going.4 pips for col 1 in order to put in line, col2 advance 2BW.
b)Carthage Pips=1. only col 2 advance 2BW on hill.
. Bound2.
a) Gaule Pips=5. col 2 advance 1,5BW (block by col 1) 4pips for entrance col3 on field +2BWb) Carthage Pips= 4. Col 2 advance 2BW, 2x 4Ax align with Sp col2, Hch align with Ax.
.Bound 3.
a) Gaule Pips= 5. 3xLch wheel left and advance 3BW, Cv advance forn 4BW,col 3 advance 2BW, Col 2 without Bg advance shift right.b) Carthage Pips= 3. third Sp of col2 align with first Sp (on left), second and 4th shift left 2BW.
. Bound 4.
a) Gaule Pips= 6. Lch rewhell to face Hch 2x4Wb of col 2 advance 2BW, 2 other advance left (direction Lch), col 3 Cv advance 4BW, Ps 3BW and 2x4Wb 2BW.
b) Carthage Pips=3 Géné advanve on the top of the hill for better RC, 2last Sp Align with the line.
. Bound 5.
a) Gaule Pips=4. 2x2x4WB of col 2 make a block, Ps go to align with Cv on the right , 2x4Wb of col 3 advance 2BW.b) Carthage Pips= 1 badluck
Hch shift to right (make place for the Général).
. Bound 6.
a) Gaule Pips=4. line 4Wb advance 2BW, Cv+Ps advance 3BW and last Cv align with Cv, 2 last 4WB contine to advance.b) Carthage Pips=5.
4 pips for entrance col 3, Géné take his place between Sp and Hch.
. Bound 7.
a) Gaule Pips= 3.
Cv contact Cv from col 3 and Ps advance to bring a débord
Cv vs Cv: 3+5 vs 3-1+1 -> Cv(c) dead.
Gaule 1 - Carthage 0.
b) Carthage Pips=5. 3Ax contact Cv, one Ps bring a débord recht a second Ps contact Ps last Sp advance to put the last Cv in TZ.
3Ax vs Cv: 3+5 vs 3-1+5 -> Cv(g) recoil
Ps vs Ps: 2+1 vs 2+3 -> Ps(c) recoil
. Bound 8. and 9.
a) Gaule Pips= 6.line 4Wb- 3xLch advance 2BW but not in contact with carthage
b) carthage Pips=2. 3Ax-ps contact Cv
Ax vs Cv: 3-1+3 vs 3-1+3 -> deuce
Ps vs Ps: 2+4 vs 2+6 -> Ps(c) recoil
. Bound 9. Gaul pips= 4. the big line contact Carthage.
4Wb (near Géné) vs 4Ax; 4+6 vs 3-1+5 -> Ax recoil
4Wb vs Sp: 4+4vs 4+1-1+6 -> Wb recoil
4Wb vs Sp: 4-2+5 vs 4+1+5 -> Wb recoil
Géné vs 4Ax: 4+4 vs 3-1+4 -> Ax recoil
Lch vs géné: 3+5 vs 5-1+5 -> Lch recoil
Lch vs hch: 3-1+6 vs 4+3 -> Hch recoil until the forest
other flank
Cv vs Ax: 3+3-1 vs 3-1+2 -> 3Ax recoil
b) Carthage Pips=5 recontact every
Ps vs Ps: 2+3 vs 2-1+3 -> Ps(g) recoil
Ax cvs Cv: 3-1+3 vs 3-1+1 -> Cv recoil
4Ax vs 4Wb: 3+2 vs 4-2+2 -> Wb recoil
4Ax vs Général: 3-1+1 vs 4+2 -> Ax dead
Hch vs lch: 4+4 vs 3-1+6 -> deuce
Général vs lch: 5-2+3 vs 3+3 -> deuce.
.Bound 10
a) Gaule pips= 2 reformation of the Wb line , Général rotate and close the door gén´(c).Lch vs gén´: 3+6 vs 5-2+5 -> général dead.
Gaule 4. Carthage 0.
Victory for Gaule.
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