lundi 7 juin 2021

Pyrrhus war, first serie: Pyrrhus- Romain camille.

 Third battle.

1) Armies's Composition. 

a) Pyrrhus: Général (RD6=2) -> Kn, Cv, Lh, El,4x 4Pk, 2x 4Pk (RD6=5), 3Ax (RD6=1), Ps.

b) Camille Romain: Général Cv, Cv, 2xPs, 2x4Bd, 2x Sp, 2x Sp, 2x 4Ax.

2) Ininiative. Pyrrhus : 4+5, Romain: 3+4 -> Rome defend

3) Terrain: Arable: -> 2 plugs in 1 and 4, a forest in 3 , a gentil hill in 2 and a road in 4.

4) Déploement. Pyrrhus take the sides 2-3 ( here on the bottom of the picture. I rotate the table 180 to help me to place the Armies and it is so stay.).

a) Rome army: from left to right on the picture; 
4Ax, 4Ax, 2xPs in colum,  Sp, Sp, 4Bd, 4Bd, Sp,Sp, , Cv; the Général is in reserve on the road.
the pla is to attack in direction of the forest with the Ax , the Ps should help or reduce the advance of the Pyrrhus army.

b) Pyrrhus army:
3Ax, Ps in forest, 2x4Pk, Kn(général), El, 2x4Pk, Cv, Lh; 2x 4Pk are in reserve between the last Pk and the Cv.

attack on the right flank with Cv an lh and then in the center with Pk, El and Général.






. Bound 1.
a) Rome pips= 3: the plug are gone because they are good going terrain.
all the line (from Ax to Sp) advance 2BW, général follow but stay behind the Cv stay and wait.

b) Pyrrhus Pips= 5:
Cv+ Lh advance 3,5BW in order to stop before the edge of the hill; the line Pk-El, Kn, Ax advance 2BW the two las Pk advance on th e hill 2BW.




. Bound 2.
a) Rome Pips= 6: 1Ps advance 2-3 BW to put the 2x4Pk in TZ, the 2x4Ax continue advancing to forest, the second Ps go to align with Ax, The Cv advance to put the CV and Lh in TZ; the général zwich to left.

b) Pyrrhus Pipis= 5: Cv+Lh contact Cv ( he has to conformto the attaquer) the 2 Pk on the hill continue to move forward and the line advance to align with the 2 Pk
the 2xPk change orientation to face Ps
Combat cv vs cv: 3+1 vs 3-1+3 -> Cv(p) recoil.

. Bound 3.
a) Rome Pips=3:
2x4Ax advance 2BW one Ps got o align with; The général go to attack the Lh: 4+2 vs 2-1+6 -> général recoil.

b) Pyrrhus Pips=3: Cv contact Cv, line Pk-Kn go to contact. Combat:
El vs 4Bd: 5+6 vs 3+6 -> 4Bd recoil
Kn vs 4Bd: 4-1+5 vs 3-1+5 -> 4Bd dead
Pk vs Sp: 3+3+6 vs 4+1-1+6 -> Sp recoil
Pk vs Sp: 3+3+3 vs 4-1+1 -> Sp dead
Cv vs Cv3+1 vs 3-1+1 -> Cv(r) recoil
   Rome 0 - Pyrrhus 2.
. Bound 4.
a) rome Pips=5: The Sp near the Kn recoil and schiht to contact the Kn the other Sp closse the door of the Kn. 2 pips for moving the 2x 4Ax (out of comand and the ps contact the Ps.
Combat: Sp vs Kn:4+5 vs 4-2+6 -> Kn dead
4Bd vs El: 3+1 vs 5+1 -> 4Bd recoil
Sp vs Pk: 4-2+2 vs 3+3+5 -> Sp dead
Ax vs Ax égalité
Ps vs ps: 2+5 vs 2+2 -> Ps (p) recoil

Rome 2 - Pyrrhus 3.


. Bound 4 b) Pyrrhus Pips= 4 ( the général is dead)

the Ps come back in combat, one Pk closse the door of the 4Bd again the El

el vs 4Bd: 5-1+6 vs 3-1+4 -> 4Bd dead (closse door)

Rome 2 - Pyrrhus 4.


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