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vendredi 13 mai 2022

La Guerre des Gaules .- Serie 3: Collision course: Battle 3: Romains- Gaulois.

 !) Composition des Armées. a) Gaulois: Général Cv, 2x Cv, Cv/WB -> 2xCv, 6x 3Wb, Ps

b) Romain: Général Cv, Lh/Cv: Cv, 5x Bd, 2x 4Ax, 3Ax, Ps, Art.

2) Initiative: Gaulois 3+5, Rome 3+6 -> Gaulois défenseur.

3) Terrain: Arable: 2x Labour, foret, colline douce.

4). Déploiement.

a) Terrain: Labour 1(g) en 1, labour2(p) en 4, bois en 6->1 colline douce en 5 ->2.
b) Romains arrivent par 1-2 ( por la colline et bois)
c) Gaulois en 3-4 (a droite). collone 1: 3x3Wb, Géné; col2: 3x3Wb, Ps, Bg; col 3: 4x Cv.
d) Romains: Colonne 1: Bd, Cv, Lh, géné; col 2: 4x Bd+Bg; col3: 2xAx, 2xPs.






. Round 1.
a) Gaulois Pips= 3. plus de Labours.Col 2 avance de 2LB, col1 (sans géné) avance de 3LB et lem général avance à la droite des Wb.
b) Romains Pips= 2. col 1 avance de 2LB sur la colline, col 2 avance de 2LB.








. Round 2. 
a) Gaulois Pips= 5. col1 et géné avance de 3LB vers la colline, col2 avance de 2LB.
b) Romains Pips= 1. Bd se positinne en haut de la colline.

. Round 3. (pas de photo)
a) Gaulois Pips=3. 2x3Wb contactent Bd sur la colline, Général  avance a droite et fait un débord, le troisieme Wb se décale vers la gauche.
2x3Wb vs Bd: 3+1+2 vs 5+1-1+1: égalité 3Wb recule.
b)Romain pips=4, Lh contact le 3Wb a droite, géné contact Géne et le Cv s'aligne a droite du géné.
Géné vs géné: 4+1 vs 4-1+2: égalité
Bd vs 2x3Wb: 5-1+6 vs 3+1+3 3Wb recule
Lh vs 3Wb: 2+1+3 vs 2-1+4: wb recule.
.
. Round 4.
a) Gaulois Pips= 5. 4 pips pour faire netrer la col 3. 2WEb col 2 avance vers la colline
Géné vs géné: 4-1+5 vs 4+3 rome rcule
2x3Wb vs Bd: 3+1+3 vs 5+6 Wb recule
3Wb vs Lh: 2-1+1 vs 2+2: Wb éliminé.
b) Romain pips=6.  4pips pour la col3. lh prend de flanc les 2x3Wb , géné contact géné et le Cv prend de flanc le géné.
Bd vs 2x3Wb: 5+5 vs 3-1-1+5: 2x 3Wb éliminés
géné vs géné: 4+1 vs 4-1+1+3: romain recule.

Rome 3. - Gaule 0.

. Round 5. (pas de photos)
a) Gaule Pips= 4. général recule de 4LB et col 3 avance vers la colline de 4LB
b) Rome. Pips=5. Cv sur colline s'aligne avec le géné, le Bd recule et s'aligne aux Cv 2xBd col2  avance de 2LB, lh passe devant la colline et se dirige vers le flanc  gauche.

. Round 6.
a) Gaulois Pips= 3. Géné+Cv col 3 contacr Lh ( qui se conforme), 2x Cv avance vers la colline
Géné vs Lh: 4+2 vs 2-1+6: géné recule.

b) Romains Pips= 5.
géné se décale a gauche 2LB puis contact le Cv gaulois, Lh et Cv s'aligne avec le géné. Bd en ligne s'aligne sur la colline.
Géné vs cv: 4+6 vs 3-1+1 Cv éliminé.

 Victoire Romaine  Rome 4. Gaule 0.






jeudi 21 octobre 2021

Pyrrhus War, River dance: Early Carthage (I-61b) - Pyrrhus (II-27b)

 Battle nr 8.

1) Armies Compositions.

a)Carthage: Général Sp/Cv/Hch Rd6=2: Sp, Hch, Cv, Lh/4Ax Rd6=5: Lh, 2x2Sp, Sp/4Ax Rd6=2: 4Ax, Wb/3Ax Rd6=6: 3Ax, 2xPs.

b) Pyrrhus: Général Kn/Cv Rd6=5: Cv, Cv, Lh, El, 4x4pk, Sp/Pk Rd6=2: 2xSp, 3/4Ax Rd6=6: 3Ax, Ps.

2) initiative: Carthage: 3+4; pyrrhus: 4+6 -> Carthage defender.

3) terrain: Arable: 2x plugs (1 and 1), 1 Forest in 3, a river (3->2) and a road (2->4)

4) Déploiement.

a) Pyrrhu arrive by side 2-3 (top of bilder)

b) Carthage:  from left to right: 3Ax, 4Ax, Hch, 2Sp (red), Général Sp, 2x Sp (green) with Ps behind red and green, Cv and Lh on rirht flank.

c) Pyrrhus:4Ax, El +Sp behind, 2x2x4Pk Géné beind on road, Ps in forest, Sp behind, Cv+Lh on flank.




. Bound 1.
a) Carthage pips=4: Ps behind red Sp croos the line and advance 1BW, second mouvement Ps go in Plug along the river, Line Sp+Ps advance 2 BW, Cv and Lh go to the river. the 2 plug are good going terrain.

b) Pyrrhus Pips=5: 4Ax advance to river and put the Ps in TZ, Sp behind El shift right and go to align with El, 4Pk advance to the river, Ps in forest go to the river and Cv+Lh to the river and put Cv+Lh in TZ.



.Bound 2.
a) Carthage Pips=1: Sp line advance to river and go to align with the river.

b) Pyrrhus Pips= 6. 4Ax croos the river (Rd6=2 -> good going) and contact the ps, the Sp near EL advance 2BW in river, the 4Pk croos also the river to contact the Sp line, Géné advance behind. Cv+Lh contact Cv+Lh and Ps in forest align with Cv and bring debpr to carthage Cv. Combat:
4Ax vs Ps: 3+5 vs 2+2 -> Ps dead
2xPk vs Sp: 3+3+4 vs 4+1+4 -> Sp recoil
2xPk vs Sp: 3+3-1 vs 4+1-1+2 -> Sp recoil
Cv vsCv: 3+5 vs 3-1+2 -> Cv dead
Lh vs Lh: 2+6 vs 2-1+6 -> Lh(c) recoil
 Carthage 0. - Pyrrhus 2.
. Bound 3.
a) Carthage Pips=1 (again). one Sp on right and contact Ps: 4+6 vs 2+5 ->Ps recoil.
Sp vs Pk: 4+1+1 vs 3+3-1+2 -> Sp recoil
Sp vs Pk: 4-1+6 vs 3+3+3-> deuce
b) Pyrrhus Pips=2.  4Ax cloose the door of Sp.
Géné contact géné Sp.
Pk vs Sp: 3+3+5 vs 4-2+2 -> Sp Dead (door closed)
Pk vs Sp3+3-1+5 vs 4-1+5-> Sp recoil
GénéCv vs GénéSp: 4+1 vs 4-1+4 -> Cv recoil
Carthage 0. - Pyrrhus 3.


. Bound 4.
a) Carthage Pips= 4. 3Ax-4Ax- Hch advance to face Ax Sp pk line, 2xSSp contact Géné in river, Ps go to bring a débord to Pk.
Sp vs Pk: 4+2 vs 3+3-1+1 -> deuce
GénéSp vs généCv: 5+2 vs 4-1+4-> deuce.

b) Pyrrhus Pips=6. Sp in River advance 2BW in Plug face to 3Ax, 4Ax rotate to face 4Ax, 1Pk advace 15mm to bring débord on Sp, second Pk recoil and shift left to bring débord on Sp vs Géné, Cv+Lh contact Lh.
Pk vs Sp:3+3-1+5 vs 4-1+6 -> Sp recoil
GénéCv vs généSp: 3-1+5 vs 5-1+5 -> Cv recoil
Cv vs Lh: 3+2 vs 2-1+2 ->lh recoil.

. Bound 5.
a) Carthage Pips= 4: 3Ax-$Ax-Hch contact 4Ax-Sp-Pk, Ps cloose the door to 2xPk.
Hch vs Pk: 3-1+6vs 4+1 -> Pk dead
4Ax vs 4Ax: 3+5 vs 3-1+5 -> Ax(p) recoil
3Ax vs Sp: 3+4 vs 4-1+1 ->Sp recoil
Spvs2xPk: 4+3 vs 3+3-2+3: deuce.
Carthage 1. - Pyrrhus 3.
b) Pyrrhus Pips= 6. Cv to Lh and Lh cloose the door, El to Hch, Pk advance to align with El.
Cv vs Lh: 3+5 vs 2-1+5 -> Lh dead
El vs Hch: 4+4 vs 4-2+3 -> Hch dead
2xPk vs Sp: 3+3-1+3 vs 4+4 -> deuce.

Victory for Pyrrhus
Carthage 1. - Pyrrhus 5.






jeudi 16 septembre 2021

Pyrrhus War, river Dance: Gaule - Early Carthage.

 4th battle in this serie. Gaule - early Carrthage.

1) Armies composition.

a) Gaule: Général Lch, 2x Lch, Cv/Wb Rd6=1: 2x3Wb,6x4Wb,Ps.

b) Carthage: Général Cv/Sp/Hch Rd6=5: Hch, Hch, Cv, Lh/4Ax Rd6= : 4Ax, 2x2 SpSp/4Ax Rd6=2: 4Ax, 3Ax, Ps.

2) Initiative: Gaule 3+1; Carthage3+3 -> Gaule defender.

3) Terrain: Arable: ZB= village (in 3), 2 forest (in 1 and 2) and the river (3->4)

4 Depoiement.

a) Carthage take side 1-4 ( bottomof the bild)
b) Gaule:  Ps, 2x3Wb in forest and 2x4Wb behind,  Géné  and  Lchbetween river and forst and lch other side of forest  in  2x2 4Wb  in the village. 
c) Carthage: in forest Ps and 2x4Ax in the forest,Cv stay behind, the général and 1SP between forest and river; 2x Sp, Hch , 3Axthe  and 1x Sp    reserve.



. Bound 1.

a) Gaule Pips= 4: 1Ps+ 2x 3Wb advance out of the forest. lch go behind.

b) Carthage Pips= 5: right flank: n3Ax shift right and advance 2BW Sp behind Hch go align with Hch on the right; left flank: Genéral+Sp advance 2BW, Cv turn arond the forest by left




. Bound 2.

a) Gaule Pips=3: line Ps +2x3Wb advance 3BW and Lch advance 4BW to align with this line; General+Lch advance 4BW put Gene in TZ.

b) Carthage Pips= 6: right flank: Sp-Hch-Sp go to align with 3Ax, Sp behind advance also 2BW.
left flank: Sp behind Géné shift left and align with Géné.
            . Bound 3.

a) Gaule Pips=6: 
Ps to Ps, 3Wb to Ps and 3Wb to 4Ax, Général to général and Lch to Sp the 2x4Wb behind advance 2BW. Combats: 2 Ps recoil and 3Wb-4Ax :deuce;  and Lch + Général recoil.

b) Carthage Pips=4: right flank: the line advance 2BW and left flank: Sp to lch + gèné ; one Ax cloose the door to 3BW
Ps vs 3BW: 2-1+3 vs 3+6: Ps flee (not dead as in bild) 4Ax vs §bw. 3+2 VS 3-1+5. 4Ax recoil.


. Bound 4.
a) Gaule Pips=3: Ps to Ps, Wb go to 4Ax, other 3Wb between Ps and 4Ax (double debord); in village one 4Wb in second line  align in first line.
Ps vs PS: 2+5 vs2-1+6: deuce
3Wb vs 4Ax: 3+4 vs 3-1+1 : 4Ax dead
 Géné vs géné:4+6 vs 5+6 : Géné Lch recoil.

b) Carthage Pips=1: ? Sp to Lch.
Sp vs Lch: 4+5 vsv 3-1+4: Lch recoil
Géné vs géné: 5-1+4 vsv 4+4: deuce.



. Bound 5.
a) Gaule Pips= 5: 3Wb cloose the door to Ps other 3Wb contact 4Ax (2 time 2 pips because in forest)
 2x 4Wb advave 2BW and align with Lch.
Ps vs Ps: 2+5vs 2-1+6 deuce
3Wb vs 4Ax: 3+2 vs 3+5 : 3Wb recoil
Géné vs géné: 4+5 vs5-1+4: hch recoil.

b) Carthage pips=6 the 3Ax voor the village shiht right and advance in order to be able to close the dooer next round, line Sp-Hch-Sp advance in border of the village. in left flank Cv contact Lch.
Ps vs Ps: 2-1+1 vs 2+5: Ps(c) dead
Cv vs Lch: 3+2 vs 3+5: Cv recoil.

. Bound 6.
a) Gaule Pips=2 Lch to Cv plus Ps close the door
lch vs Cv :3+4 vs 3-1+4: Cv dead.

 I sstop the Partie at this time with 3 to 0 because I had calculate the <ps flee in bound3 as dead.


Victory Gaule 3- 0.



Cession Macedonien- serie2 "Collision Course; Battle 3 Pyrrhus- Rome

 2) Initiative. Rome 3+2 Pyrrhus: 4+5 -> Rome defenseur. 3) Terrain: Arable-> 2x plugh (labours) + foret, colline difficile+route. Dép...