1) Armies Composition,
a)Hittites. Général Hch,Hch,2xlch, 4x 3Pk,2x3Ax, 2xPs.
b)PM: Général Hch, 2x4Bd, 6x 3Bd, 3xPs.
2) Initiative. Hittites : 2+2; PM: 4+3 -> Hittites defendeur.
3) Terrain: Arable, but I made a mistake I tooke Aride -> Brousaille, oasis and difficult hill.
4) Deplo.
a) terrain. brousaille en 3, Oasis en 1 and hill in 3. b) seas People in 1-4 (bottom of picture)c) Hitites in 2-3; 2x 3Ax in face Oasis, 2x3Pk, HcH, Géné, 2x 3Pk, 2x Ps fpr brousaille.2x Lch in reserve.
d) PM: 2x 3Bd from the camp in front of oasis, a line 3Bd,4Bd, géné, 4bd, 3x Ps
. Round 1.
a) Hittites Pips =6. line 2a<-pk- advance 3BW, Ps go in brousaille; 2x Lch go around brousaille by left.b) PM pips=5. line Ps advance to brousaille, 2x3Bd go direction Lch; 2x 3Bd cross Oasis.
. Round 2.
a) Hittites Pips=2.2xlch continue to go around brousaille put Ps in TZ, line 3Ax- 3Pk advance of 0,5 Bw (stax at less asPM line.).
b) PM pips= 2 2x3Bd advance to Lch, Ps contact ps in Oasis.
Ps vs Ps: 2+5 vs 2+6 -> PM recoil
Ps bs Ps: 2+2 vs 2+4 -> PM recoil.
. Round 3.
a) Hittites Pips= 6. 3Ax - 3Pk contact 3Bd dand 4bd; Lch contact ps on coin ps conform.lch vs ps: 3+4 vs 2+3 -> Ps dead.
3Pk vs 3Bd: 3+3+3 vs 5-1+1 -> 3bd recoil
Hch vs 4Bd: 3+5 vs 3-1+5 -> 4Bd dead.
2x3Pk vs 4Bd: 3+3+1 vs 5+3 -> 3Pk recoil
Géné vs géné: 5+5-1 vs 5-1+1 -> PM recoil
Hittites 2. - PM 0.
b) PM Pips= 2.2x 3Bd -> 3Ax
3Bd vs 3Ax: 5+5 vs 3+2 -> 3Ax dead
5+1 vs 3-1+5 3Ax recoil
Hittites 2. - PM 1.
. Round 4.
a) Hittites Pips= 6. ps-> Ps; lch close door of ps; Lch put 3Bd in TZ; <<Ps vs ps:2+6 vs 2+2 -> Ps dead
Ps vs ps(pdf): 2+4 vs 2-1+4 -> Ps dead.
Lch vs 3Bd: 3+3 vs 3-1+1 -> 3Bd dead.
Hittites 5. - PM 1. Victory for Hottites.
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