4th battle in this serie. Gaule - early Carrthage.
1) Armies composition.
a) Gaule: Général Lch, 2x Lch, Cv/Wb Rd6=1: 2x3Wb,6x4Wb,Ps.
b) Carthage: Général Cv/Sp/Hch Rd6=5: Hch, Hch, Cv, Lh/4Ax Rd6= : 4Ax, 2x2 SpSp/4Ax Rd6=2: 4Ax, 3Ax, Ps.
2) Initiative: Gaule 3+1; Carthage3+3 -> Gaule defender.
3) Terrain: Arable: ZB= village (in 3), 2 forest (in 1 and 2) and the river (3->4)
4 Depoiement.
a) Carthage take side 1-4 ( bottomof the bild)b) Gaule: Ps, 2x3Wb in forest and 2x4Wb behind, Géné and Lchbetween river and forst and lch other side of forest in; 2x2 4Wb in the village.
c) Carthage: in forest Ps and 2x4Ax in the forest,Cv stay behind, the général and 1SP between forest and river; 2x Sp, Hch , 3Axthe and 1x Sp reserve.
b) Carthage Pips= 5: right flank: n3Ax shift right and advance 2BW Sp behind Hch go align with Hch on the right; left flank: Genéral+Sp advance 2BW, Cv turn arond the forest by left
. Bound 2.
a) Gaule Pips=3: line Ps +2x3Wb advance 3BW and Lch advance 4BW to align with this line; General+Lch advance 4BW put Gene in TZ.b) Carthage Pips= 6: right flank: Sp-Hch-Sp go to align with 3Ax, Sp behind advance also 2BW.
left flank: Sp behind Géné shift left and align with Géné.
. Bound 3.
Ps to Ps, 3Wb to Ps and 3Wb to 4Ax, Général to général and Lch to Sp the 2x4Wb behind advance 2BW. Combats: 2 Ps recoil and 3Wb-4Ax :deuce; and Lch + Général recoil.
b) Carthage Pips=4: right flank: the line advance 2BW and left flank: Sp to lch + gèné ; one Ax cloose the door to 3BW
Ps vs 3BW: 2-1+3 vs 3+6: Ps flee (not dead as in bild) 4Ax vs §bw. 3+2 VS 3-1+5. 4Ax recoil.
. Bound 4.
a) Gaule Pips=3: Ps to Ps, Wb go to 4Ax, other 3Wb between Ps and 4Ax (double debord); in village one 4Wb in second line align in first line.Ps vs PS: 2+5 vs2-1+6: deuce
3Wb vs 4Ax: 3+4 vs 3-1+1 : 4Ax dead
Géné vs géné:4+6 vs 5+6 : Géné Lch recoil.
b) Carthage Pips=1: ? Sp to Lch.
Sp vs Lch: 4+5 vsv 3-1+4: Lch recoil
Géné vs géné: 5-1+4 vsv 4+4: deuce.
. Bound 5.
a) Gaule Pips= 5: 3Wb cloose the door to Ps other 3Wb contact 4Ax (2 time 2 pips because in forest) 2x 4Wb advave 2BW and align with Lch.
Ps vs Ps: 2+5vs 2-1+6 deuce
3Wb vs 4Ax: 3+2 vs 3+5 : 3Wb recoil
Géné vs géné: 4+5 vs5-1+4: hch recoil.
b) Carthage pips=6 the 3Ax voor the village shiht right and advance in order to be able to close the dooer next round, line Sp-Hch-Sp advance in border of the village. in left flank Cv contact Lch.
Ps vs Ps: 2-1+1 vs 2+5: Ps(c) dead
Cv vs Lch: 3+2 vs 3+5: Cv recoil.
. Bound 6.
a) Gaule Pips=2 Lch to Cv plus Ps close the doorlch vs Cv :3+4 vs 3-1+4: Cv dead.
I sstop the Partie at this time with 3 to 0 because I had calculate the <ps flee in bound3 as dead.
Victory Gaule 3- 0.
Aucun commentaire:
Enregistrer un commentaire