lundi 6 septembre 2021

Pyrrhus war; Riviere Dance:Early Carthage- Syracuse

 1) Armies Composition:

a) Carthage: Général Sp/ Cv/ Hch Rd6=5 ->Hch, Hch, Cv, Lh/4Ax Rd6=6 ->Lh, 2x2Sp, Sp/4Ax Rd6=1 ->4Ax, 3Ax/Wb Rd6=6 ->3Ax, 2xPs.

b) Syracuse: Général Cv7Sp Rd6=2 ->Sp, 6x Sp, Sp/Wb Rd6=6 -> Sp, 4Ax/Cv Rd6=6 ->4Ax, Art/3Ax Rd6=4 -> Art, Ps, Lh.

2) Initiative: Carthage: 3+6, Syracuse:2+2 -> Syracuse defend.

3) Terrain: Litoral -> WW in 2 and 3, 2 marsh in 1 and 2 and a gentil hill in 2.

4) deploiement: a) Carthage take side 3-4 (right on picture)

b) Syracuse: 3 x Sp as landing forces the reste place in betwenn the 2 marsh with the Art in the center, the Lh is placed in reserve.

c) Carthage: 3 Sp place face the WW, Hch and Cv in face the hill Lh in reserve and the rest alomg thr riviere.






. Bound 1.
a) Syracuse : landing force along the river,
Pips= 6: the line, without the las 4Ax little bit in marsh, advance 2BW 4ax advance separatly 2BW, Ps in marsh advance 3BW and Lh go arround the marsh.

b) Carthage Pips= 1: bad luck.
only the Lh move to the river but not crossing.





. Bound 2.
a) Syracuse Pips= 2: the line of Sp advance on the hill the Art and the right flanc stay.
 only the Lh go to the river ( bloc Carthage)
shoot of Art vs 4Ax: 4+6 vs 3+3 -> 4Ax recoil

b) Carthage Pips=4: 3 pips to replace the 3 Sp face the landing force, Ps align with the Lh.











. Bound 3.
a) Syracuse Pips= 5: Ps in Marsh go to align with Lh, Sp-4Ax (right to Art) advance 2Bw to the river on the Sp line the Sp in second line go to align with the other
shoot Art vs 4Ax: 4+4 vs 3+1 -> 4Ax is killed.
Syracuse 1. Carthage 0.

b) Carthage Pips=5: 2 pips to align the Sp on the right flank, line Hch- 3Ax try to cross the river Rd6=4 the line have to stop. on othe flank Ps and Sp go th align with Ps-Lh.









. Bound 4.
a) Syracuse Pips=6: the Sp line go to align on the river side, the same on other flank
Shoot Art vs 3Ax: 4+2 vs 3+4 nul.

b) Carthage Pips=2. last Sp on right go to align.  Carthage try to go in force, the line Hch-3Ax contact the Sp line.
combat:
Géné Hch vs Sp: 4+2 vs 4+1+5 -> Hch recoil
Hch vs Sp: 3-1+3 vs 4+1+6 -> HcH dead
Cv vs Géné Sp: 3-1+3 vs 5+1+6 -> Cv flee -> dead
3Ax vs Sp:_ 3-1+6 vs 4+1+1+5 -> 3Ax recoil

Syracuse 3. - Carthage 0.





. Bound 5.

a) Syracuse Pips=5:  Sp line contact 3Ax in the river, the art rotate to the othe flank.
Sp vs 3Ax: 4+3vs 3-1+1 -> 3Ax dead.

Syracuse 4. - Carthage 0.

Victory for Syracuse.



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