mercredi 7 juillet 2021

Pyrrhus war; first serie: Romain Camille - Early Carthage

 1) Armies composition: 

a) Camille Romain: 

    Général Cv, Cv, 2 levées (2xPs), Hasatisb2x 4Bd, Principes 2xSp, triani 2xSp, Allies Italiens 2x 4Ax#

b) Early Carthage:  Général RD6=5: Hch, Hch, Cv, Lh/4Ax: RD6=1: 4Ax, 2x2 Sp, Sp/4Ax RD6=2: 4Ax, 4Wb/3Ax RD6=2: 4Wb, 2xPs.

2) Initiative: Rome: 3+5; Carthage: 3+3 -> Carthage defend.

3) terrain: Arable: 2x Plugs (2-4), brousaille(1) a gentil hill (3) and a road (4->1).

4) Deploement: 

a) the Roman choose the side 3-4 ( on the right on the picture)

b) Carthage Army from top to bottom of the Photo: 4Ax, Cv, Hch, Général, 4Wb + Sp, 3xSp, 4Ax, 2x Ps.

c) RomanArmy: 4Ax+Ps, 2xSp, Général, 2xSp, 2x 4Bd, 4Ax, Ps.






. Bound 1.

a) Carthage Pips=3: the plug are good going.the Ax +Ps advance 2BW on the hill, Cv  and 2x Hch advance 3BW  and the infantry advance 2BW.

b) Rome Pips= 6: 4Ax +Ps advance 2BW on the hill and the Ps make a second mouvement , the Cv contact the Carthage Cv and the rest of the line advance 2BW.
Combat Cv vs Cv: 3-1+1+3 vs 3 +6 -> Cv(r) recoil.










. Bound 2. 

a) Carthage Pips= 5: 4Ax attack the Ps, the 4Wb shifht behind the général, the Sp advance to align with the 2xHch. on other flankone Ps attack the Ps and the second Psgo to bring a débord. Combat:
4Ax vs Ps: 3+4 vs 2+4 -> Ps recoil
Ps vs Ps : 2+2 vs 2-1+2 ->Ps (r) recoil.

b) Rome Pips= 4: Cv + 4Ax contact Cv, line Sp-Général-4Bd  advance and contact 2xHch-Sp on other flank: 4ax  attack the Ps in Flank  ( Ps must turn to conform). Combat:
Cv vs Cv: 3+1(top)+4 vs 3-1+6 -> Deuce
Sp vs Hch; 4+4 vs 3+1 -> Hch is killed
Sp vs Général: 4+2 vs 4-1+2 -> général Hch recoil
général vs Sp: 4+6 vs 4-2(débord)+1 -> Sp dead.
4Ax vs Ps: 3+6 vs 2+6 -> Ps recoil.

Rome 2 . Carthage 0.  bad chance in combat.

. Bound 3.
a) Carthage Pips=4: 4Ax contact tjhe Ps, Général contact one Sp 4Wb shift left and advance 1BW. combat: 
4Ax vs ps: 3+4 vs 2+2 -> Ps recoil
Cv vs Cv: 3-1+4 vs 3+1+1 Cv(c) recoil
Géné vs Sp: 4-2+1 vs 4+1 -> Géné recoil
Ps vs Ps: 2+6 vs 2+3 -> Ps(r) recoil.

b) Rome Pips=6: Cv+4Ax advance and contact gébnéral, line Sp-Géné- Sp-4Bd advance up to contact. 
Combat from top to botom: 
Cv vs CV: 3+1+4 vs 3-2+6 -> Cv(c) recoil
Sp vs 4Wb: 4+1 vs 3-1+3-> Deuce
Sp vs général: 4+1 vs 4-1+1 -> Géné recoil
Sp vs Sp: 4+1+5 vs 4+1-1+2 -> Sp(c) recoil
Sp vs Sp: 4+1+1 vs 4+1-1+5 -> Sp(r) recoil
4Bd vs Sp 5-1+4 vs 4+1+1 -> Sp recoil
4Bd vs 4Ax: 5+6 vs 3-1+5 -> 4Ax recoil
4Ax vs Ps: 3+2 vs 2+2 -> Ps recoil.

. Bound 4.
a) carthage Pips= 3: Cv advance to bring a debord to Sp vs Wb
 4Ax contact again Ps combat: Général contact Sp
4Ax vs Ps 3+3 vs 2+4 deuce
4Wb vs Sp: 3+2 vs 4+1-1+6 -> 4Wb dead
Général vs Sp: 4-2+6 vs 4+5 -> général recoil
4Ax vs 4Bd: 3+4 vs 5-1+2 -> 4Bd recoil
Sp vs 4Bd: 4-1+1 vs 5+4 Sp is dead.

Rome 4 - Cartage 0.

Rome victory.





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